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Journey is a PlayStation 3 and PlayStation 4 game by thatgamecompany, that is distributed over PSN and was released on March 13, 2012. The player plays as a robed person journeying towards a distant mountain through a sandy desert. The game has a multiplayer component, in which players can interact on their journey and assist each other. As of May 29th 2012, it has become the fastest-selling PSN game ever.

Gameplay

The players take the role of a robed figure traveling through a desert towards a large mountain. The player is not given any instructions on how to play the game or what the game's goal is, nor any map of the game's world.

There is no spoken dialogue besides the chirping call of the player, and the cutscenes are shown without any words. It is up to the player to interpret the storyline of Journey, leading to many theories as to what exactly is taking place.

Multiplayer

If the player is playing online, they can encounter other players while on their way, called companions. However, players cannot speak to each other (neither via voice nor text), nor are identified by any username, gamertag or avatar. They can communicate only via a wordless shout, and have symbols on the front of their robes, so players can identify whether they have already encountered a given fellow traveler or not. They can, however assist each other.

According to the game's designer, Jenova Chen:

"It's about two strangers who meet online. They don't know who they are or how old they are. All they know is, that it's another human being."

Items

Items that players can find in the desert include pieces of cloth that they can fly on for a short period of time. There are also magical items and ruins including Glowing symbols, Ancient Glyphs, and Cloth Creatures. Easter eggs from other thatgamecompany games are a Hidden Desert Flower and a Mysterious Creature.

Collectors Edition

Journey Collectors Edition is the first retail disc release for thatgamecompany. It features Journey as well as the studio's previously released flOw and Flower and more. It releases August 28th, 2012 for the PlayStation 3.

Features

  • 30-minute behind-the-scenes documentary about the making of Journey
  • Creator Commentary play-throughs of all three games
  • Three exclusive mini-games from thatgamecompany
  • Concept art and screenshot galleries for all three games
  • Original soundtracks for all three games
  • PS3 dynamic themes and wallpapers
  • PSN avatars including 8 exclusive new Journey avatars never released before
  • Official game trailers and developer diary videos
  • Reversible cover art
  • One month trial subscription of PlayStation Plus

Trailer

Journey™ Collector's Edition Official Trailer01:56

Journey™ Collector's Edition Official Trailer

Development team

Journey Developer Team with Scarves

The development team of Journey on Christmas 2011. The scarves were hand-crafted by Robin Hunicke (bottom row center) and Matt Nava (leftmost) with a unique symbol for each team member.[1]

19 people participated in the creation of the game.[2]

Person Role
Kellee Santiago President
Jenova Chen Game Director
Nicholas Clark Lead Designer
John Edwards Lead Engineer
Martin Middleton Engineer
Robin Hunicke Executive Producer
Matt Nava Art Director & Lead Artist
Bryan Singh Technical Designer
Aaron Jessie Environment Artist
John Nesky Feel Engineer
Chris Bell Designer
Ke Jiang Character Artist & Animator
Rick Nelson Engineer
Michael Peddicord Tools Engineer
Seiji Tanaka Animator
Dallas Robinson Modeller
Austin Wintory Music Composer
Steve Johnson Sound Designer
Aaron Grommesh Community Manager

Gallery

References

  1. Kellee Santiago's blog post. Accessed on January 9, 2017.
  2. The Journey page on thatgamecompany's website, the "Development team" section. Accessed on January 9, 2017.

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