After sweeping the Game Choice Awards last night, thatgamecompany's Jenov Chen discusses the design of the endlessly lauded Journey at the 2013 Game Developers Conference. Check out the highlights and insight below!
Games are like emotional nourishment. While film is mature and diverse, early video games have a smaller emotional pallette. A lot of games are about empowerment, particularly those targeting a young demographic. "In a way, a feeling about freedom really appeals to this age group." But now, with more freedom as Chen grows older, those stories of empowerment are less appealing than emotional experiences.
Back in 2006, Chen already had an idea for Journey. Three years into playing World of Warcraft, he felt connected to other playe…Read more >